Friday 28 October 2011

Tv review: True Blood season 2


Our heroes face an anti vampire group and a new supernatural menace.

I really wonder hoe watches this series. Clearly the producers think that the viewers are all into this “random ridiculous sex scenes put everywhere” thing because now instead of one per episode we have at least two, if not three. Even the big bad of the season get his power almost literally from kinky sex.
Maybe somebody somewhere find all this exciting but, for me, it’s still all incredibly campy even if even I must concede that they somehow corrected their aim and that there are at least a couple of nice ideas in there.
The pacing is still terrible, the first half of the season is nigh unwatchable with the main plotlines advancing at a sluggish rate. Thankfully al the buildup leads somewhere and the final showdown is actually engaging and fast paced.
I still don’t understand the role of many characters, we spent an incredible amount of time following Jason Stackhouse around and his plot goes literally nowhere.
At least they understood which are the breakout characters so we get more of the flamboyant Lafayette, even if he is much toned down, and much more of Eric Northman who is wonderfully amoral and inhuman.
 Still not recommended viewing but is getting better.

Thursday 27 October 2011

Cinema review: Real Steel


In the near future boxing robots are all the rage.

Basically this is Rocky all over again, this time with robots instead of human beings. Now I understand that the idea sound terrible but in reality is awesome. First we have to remember that it has been years since we had a full blown Rocky style boxing movie, and by the way this is at least a new film and not one of those dreadful remakes that Hollywood insist at throwing in our direction. Moreover I still remember Rocky fights were never really that realistic or we would have never got that endless jokes about rocky fighting against a Robocop or an Alien (Which are by the way the seeds from whom after a few years was born Predator).
The fights are wonderful if unoriginal. They really lifted everything from Rocky. The underdog robot is an old sparring partner model created to absorb an incredible amount of punishment, the champion robot is named Zeus, and basically everything comes straight from Stallone’s classic. I must admit that even knowing practically how everything was going due to me still remembering the original I got really excited and involved in them, they really managed to copy the primal energy that made Rocky such an entertaining experience.
On the other side where the robots are cleverly designed to create an engaging experience sadly the human side of the movie is lacking. It’s not the actors fault, Jackman is still an extremely talented actor able to really connect with the audience, Evangeline Lily is likable and managed to rekindle the spark of the first seasons of Lost while the boy actor, Dakota Goyo, gave it all in his performance, probably aided by some of the best lines in the movie.
The real problem is the Jackman character, Charlie Kenton, is simply too unlikable. I understand that this is supposed to be a father son story where the absentee father becomes a better person and reconnect with his son(Which by the way is lifted straight from another Stallone vehicle “Over the Top”) but in the first half of the movie he is simply too much of an idiot, the utter stupidity of his actions were cringe worthy and in a movie like this, where we are supposed to get behind the hero and suffer vicariously with him a so great dissonance is not a good thing.
I also smell some hasty rewrite with Evangeline Lily character, Bailey, who after a long introduction is reduced to the role of “FiancĂ©e who watches from afar and cheers at our heroes”. This is really notable where her supposed specialty, she should be the robot expert, is taken over by an eleven years old high on too much soda intake.
In the end this is not a perfect movie but the fights, and the ending, are so good that they make it worthy a trip to the cinema.

Tuesday 25 October 2011

TV review: The Wire season 3


The target of the investigations is again the Barksdale organization while the shadowy world of local politics is introduced.

Notionally this season should be about politics but I must say that here they didn’t achieve the amazing results of the first two season, we don’t really understand what it’s all about apart from a generic impression of “It’s complicated” and “They’ll try to swindle you”. The writing is still amazing of course; it just does a worse job at explaining the subject.
Spiritually this is more a sequel to the first season, we go back to drug trafficking and the Barksdale whose plotlines come to a thunderous conclusion.
Overall the show is still very realistic and maybe a bit bleak, the effort to diminish the crime and help the underclass are actively sabotaged and stopped by the higher ups in the system. Even the cop hero, McNulty, is actually a moron ready to work behind his colleagues backs to get what he wants. This is noteworthy; here we have peoples, real human beings who do things, who make mistakes, dictated not by plot necessity like in so many other shows. Their mistakes are dictated by their nature, by what they are.
This is also an extremely cinematic show, there are thousands of moments where the storytelling is so elegant, so sophisticated.
This is really must see TV, for the first time I feel like I’m watching a 60 hour long movie and not the usual stuff stitched together just to get to the end of the season.

Monday 24 October 2011

Book review: The face


A dangerous psychopath wants to kidnap the son of a famous actor.
At first glance this should be a very interesting concept. In one side there is a classic Koontz villain while on the other there is a young boy and the chief of security who must protect him. We can envision a lot of preparation, cat and mouse action sequences and a sprinkle of “the crazy lives of very wealthy persons”.
Sadly for the author this wasn’t enough and so after not even fifty pages he starts a completely different story about ghosts and various other random things. Now this is not bad per se, often having two parallel plot lines can enrich a book and make it smarter without making it too complicated but here this trick doesn’t work.
See the ghost storyline completely eclipse the kidnapping one. Not only it takes more space, it becomes literally a deus ex machina because virtually all the important actions are made by an all powerful supernatural being.
This is a shame, the villain is stock Koontz psychopath but the author actually manages to make him interesting and so I would have liked to see him acting in a real plot instead of the obvious and bad developed one that the author created.
Koontz remains a crafty writer but this book is one of his least inspired efforts.

Friday 21 October 2011

Videogame review: Prince of Persia Epilogue


The aftermath of prince of Persia last adventure.

The reboot of Prince of Persia was a really interesting experiment. Like many things it was derided by the “Hardcore” for being of all things, too easy. See if during one of the incredibly acrobatic set pieces that compose the game you did a mistake instead of dying horribly and starting again from the beginning of the level you were endlessly saved by your companion, princess Elika, who transported you back to the beginning of the sequence. Of course we casual breathed a sigh of relief and had much more fun this way.
I wonder if someone high up decided to listen to the haters, the game was clearly intended to have a sequel but, years later, we are still waiting and to satiate my thirst of wall running I had to download the expansion of the original game.
Story wise it happens at the end of the main game and it depicts the escape of our heroes from the resurrected god of darkness. Graphically is still gorgeous, it runs on the scimitar engine, the same of Assassin’s creed, but it use cell shading to give the world an incredible hand drawn feeling. It’s astonishing how ahead of the curve it remained after three years.
There is not a real innovation in this expansion, no new graphics or new enemies, only a new power plate for us to play with. Probably if I downloaded it right after finishing the game I would have been annoyed by this but after a couple of years going back to the familiar mechanics mixed up in those new stages has been really fun.
Only one gripe remain, like in the main storyline it’s not really about free exploration, there is only one way to go from point A to point B. The game even leaves scratch marks on the intended route (which if we stop a moment to think about it is hilarious, apparently in this lost city wall running is so common that it left scratching on the walls). This means that the whole game is mainly push the buttons in the right order to arrive to the other side. I understand why they’ve done this, is hard enough to program one spectacular acrobatic sequence, doing a couple different sequences for every single spot would have strained too much programming work power, but it left me slightly dissatisfied. When the main hero is so nimble is annoying to be so limited in our movements. 

Thursday 20 October 2011

Cinema review: the Three Musketeers


A steampunk reimagining of the classic Alexander Dumas novel.

Right now, in the darkest corner of the internet, so called “movie fans” are moaning about this one. They say that the plot is stupid, that is historically inaccurate, that it doesn’t use Dumas dialogue and a lot of very bad things. Maybe technically they are right but factually they couldn’t be more wrong.
This is a blockbuster in the purest sense of the world. It’s pure, dumb, adulterated fun.
Basically Paul Anderson, known as the mind behind the Resident Evil Franchise, took “The three Musketeers” and added cool stuff, just for the sake of it. The namesake musketeers aren’t simple swashbucklers here; they are for all intent and purpose a three, and then four, man army, the Justice League of the seventeen century. They even come with added super gadgets like underwater ninja suits.
And this is only the beginning, because the director felt the need to add Air ships. Now of course we all know that it doesn’t make any sense, even Anderson know, the point is that they are cool and they give us one of the most entertaining set piece in the last few months. Probably because he doesn’t have to pretend that this is all really dramatic and serious like in the Resident Evil franchise here the director managed to create action pieces that are fun and lively.
I saw it in 3D and I must commend it, it's the best 3D in quite a while, not that terrible post production stuff, it's the real deal and it added a lot to our experience.
Another thing noteworthy is how among all the steampunk stuff the movie is actually fairly faithful to the spirit of the original. The original ideas are all still there, the musketeers’ personalities, the basic plot, everything is still there. I prefer something like this, where they get the spirit of an age and even manage to get a surprising number of details right to the pretentious “real story” attempt when Hollywood pretend to give us the truth behind the legend.
The dialogue is silly but in a fun and lively way, all the leads certainly aren’t actor studio material but they enjoy an easy chemistry. The surprise hit is Orlando Bloom, not only he plays an improbable moustache twirling villain, he even manages to walk the fine line between farce and epic without falling to either side. I would have never thought that I would have said that but I quite enjoyed his performance.
Sp in the end if you want to have fun come and see this one and don’t underestimate the craftsmanship in doing a fun dumb movie, in a summer that gave us Green Lantern and countless other boring superheroes this must be indeed much harder than it looks.

Monday 17 October 2011

TV review: The wire season 2


The gang of maverick detectives is back but now they are tackling a new case on the docks of Baltimore.

The show runners of this series certainly got a lot of courage. They already got a very big cast and complex plotting but instead of backpedalling they add an entirely new layer to their construction.
This layer is the dock area with his workers, led by Dockers union leader Frank Sobotka, and a scary smuggling organization. They don’t’ forget the Barskdale drug dealing organization, not at all, we continue to follow the events in the “pit”, in the local prison and everywhere they unfold.
This is brilliant stuff. They highlight the interconnections of all the various vices of a big city, how they are all complex problems that eschew simple solutions.
On the other side I’m watching this stuff all in a row; I can’t imagine how hard it can be for the average viewer who sees only one episode per week. I find it hard to keep track of two dozen main characters so it doesn’t surprise me that the wire never got better rating. This is not serial TV; this is a twelve part movie.
I still don’t k now if this is the best serial ever but certainly it got the best writing.

Friday 14 October 2011

Videogame review: Ratcher & Clank: Quest for Booty


An anthropomorphic wombat battles undead pirates in the far future.

Ratchet & Clank descend from an illustrious tradition. There was a time where a console line up was composed primarily of game like this one, with bright primary colors, cartoony graphics, some platforming and some fighting.
Before playing this one, thank you Sony for your welcome back gift, I didn’t realize that apart from Nintendo land I can’t think of any other game that continues in this tradition. This is a shame, I can still remember countless hours playing with Mario and his ilk but evidently First Person Shooters need even more shelf space.
Moving to the game itself I must confess that it doesn’t live up to his forebears. Maybe I’m getting too old but the humor and the anthropomorphic characters are simply not engaging for me.
The graphics are certainly nice but the game play is so and so.
Mainly half of the time is devoted to puzzles and platforming sequences, nothing too hard and certainly enjoyable stuff. Our hero is literally armed with a futuristic spanner which he can use to interact with various objects in a not very intuitive way.
The other half of the time is occupied with fighting the undead pirates. I didn’t like it very much, honestly it wasn’t very entertaining, it felt like a chore that I had to go trough to progress in the game.
The game is very short, only 4 hours, and honestly not very good, I imagine that if you want this kind of stuff you need to buy a Wii.

Thursday 13 October 2011

Cinema Review: The debt


A group of mossad agent captures a Nazi war criminal in 1966 but in 1997 an unspoken truth about that episode comes back to haunt them.

The premise and the early execution of this movie are wonderful. The whole flashback sequence in Berlin is very good filmmaking, tense and gripping. The action sequences where they abduct the Nazi and try to smuggle him to Israel are very good and engaging managing to convey a sense of urgency missing from most of the big blockbusters.
This Nazi war criminal, practically Mengele in all but name, is practically a devil in human guise. His dialogue is very well written and extremely unsettling. There is a whole masterful long sequence where our heroes are increasingly psyched out just by having him around and talking to them.
Then the movie sadly fizzles out. The whole present day part is unconvincing and sub par in regard to the Berlin sequence. It just looks like they didn’t really know how to end the story in an engaging way and not even Helen Mirren is able to sell me a fight sequence between a lady in her sixties and an octogenarian, it’s just wrong.
This is a shame because even if I must admit that the ending fits thematically with the rest of the movie I left the cinema feeling like it was all a big missed occasion. The cast is very strong with a nice distinction for Jessica Chastain who is establishing herself as a lady to watch and solid turns from everybody else apart from Sam Worthington who clearly struggles to convey Vulnerable.
Anyway nice movie but nothing unmissable.

Wednesday 12 October 2011

TV review: The wire season 1


A police operation against drug trade with all his implications.

This is supposed to be the best series ever. I don’t know yet but after one season I can attest that is extremely good stuff.
Basically is one long story that last 13 episodes. It kinda makes sense, if we think about it for a moment in real life nobody solves a murder in 45 minutes.
Realism is the key, gone are the super sexy policemen of NCIS with their infinite resources, in are real life detectives who are still waiting for a computer and must fight a whole system that doesn’t want them to succeed. On the other side there is an honest depiction of drug trafficking that instead of setting everything in black and white actually manages to convey the humanity of all the characters.
This succeeds thanks to a incredible good writing, I still can’t say if it’s the best one but certainly is the best written. The creators, David Simon and Ed Burns, are an ex crime journalist and an ex Homicide detective and bring an unprecedented level of realism. Later in the series they even recruited famous crime novelists like for example Dennis Lehane.
Lately I’ve been watching some episodes of CSI and, boy, does it look old and silly in comparison to this one. Is like watching real life unfold.
The only caveat against it is that being a whole long story is not good for casual viewing, you should start from the beginning and never miss an episode, even better, rent the DVD, you’ll thank me.

Tuesday 11 October 2011

Videogame review: Infamous


Cole MacGrath acquires superpowers and must decide what to do with them.

Infamous is a frustrating game, it get so many things wrong that it’s difficult to appreciate the good stuff.
This superhero has been created specifically for the game and so there is a nice amount of freedom on choosing how to develop him. Every single action influences his karma and makes him more good or more evil. Sadly the AI of the civilian is terrible, in every single fight I got some civilian who blindly walked into the line of fire so I quickly stopped caring about that.
This is an open world game, you are basically free to roam the city and do stuff, the game system even randomly generate things to do like armed robberies and stuff like that, nothing really that interesting I must say but I imagine that fan of that kind of stuff will be delighted. There is also a good amount of side missions. Probably this is what I appreciated most because they are all extremely varied and never boring. After each side mission you liberate a sector of the city.
The actual game play is so and so. The city is entirely climbable, Assassin’s Creed style, but the climbing is too arcade and unrealistic. It boils down to a lot of jumping around while trying to find ledges. This is not bad per se, the problem is that they didn’t implement it very well, a lot of obvious ledges aren’t climbable and this was annoying. Moreover our hero is strangely attracted by ledges and walls so I often jumped somewhere only to find myself attached to a wall halfway trough.
Your powers are electricity based, there is a fair number of long range attacks which to be fair are nicely implemented but simply didn’t worked very well for me. On the other side there was the possibility of going hand to hand with the enemies which was more to my tastes. This is another thing that this game got right, there were a lot of choices on how to do things and complete the missions. Sadly on this regards a couple of main quest act like bottlenecks because in them you are literally obliged to use some specific power to progress the story.
The graphics are bleak and generally not well polished. The city was simply not interesting at all to explore and the game was plagued by a lot of minor glitches like enemies stuck in walls and stuff like that.
The story was mildly interesting, there are a couple of nice plot twists but It was never really that gripping, probably the main problem is that all characters were really unlikeable, not even the sidekick.
In the end there are a lot of nice ideas but playing trough it felt too much like real work and so I can’t advice doing it.

Monday 10 October 2011

TV review: House season 7


The continuing adventures of a mad doctor.
House is a wonderful and very important series. It actually created a trend in TV and film writing, without him no mentalist, no lie to me, not even Guy Ritchie’s Sherlock Holmes.
The problem lies in the fact that the same characteristics that made him so endearing make him incredibly difficult to manage in the long run.
House at his heart is power trip for all us viewers. He knows everything but we never see him studying, he basically does and says whatever he wants and at his workplaces he only works when he is in the mood for it, hint very rarely. The problem lies in the fact that the keep us viewers entertained they had to up the ante all the time.
So House, with the passing of the seasons, became increasingly more childish and petty doing flamboyant and extravagant things just for the sake of it. While this is certainly fun it strains our suspension of disbelief to the breaking point, see if I received from somebody just a tenth of what the so called house “friends” received from him I would have in the least punched him and probably called the police.
Honestly I think that the producers of the show realize this but they are literally between a rock and a hard place. House by itself must be a terribly difficult series to write, burning ideas at an alarming rate, 23 episodes this year. This year they also had to face some executive meddling, they planned a multi episodes arc with House on the road which should have at least provided us with something different but Fox axed it and so they had to go back to the drawing board.
This season they actually tried a step in the right direction with a romance between House and Cuddy. The idea was certainly nice, even if the execution was still lacking because as usual nobody had the guts to slap House out of his childish antics. Sadly here they faced the large side of their viewership that regrets any hint of House “going soft” and so went back to the old “Vicodin fueled” status quo.
The ending went beyond silly. I don’t want to spoiler things too much, let’s just say that it didn’t make any sense and that house went beyond crazy all the way to criminal.
Is still entertaining but if it’s true that it’ll end next year I must say that it’s certainly the right moment.

Sunday 9 October 2011

Cinema Review: Jane Eyre


A Victorian governess relationship with her tormented employer.

Jane Eyre is one of those stories that while terribly important and avant-garde in their time hasn’t aged really well. Under the shape of a classic Victorian romance it delivered social commentary and a very early form of feminism. The problem is that that feminism and the whole romance, with his throbbing chests and weeping eyes, looks dated by today standard. We can intellectually understand that for a Victorian young lady Jane Eyre is incredibly advanced but we can’t help but grow restless watching her taking literally forever to develop her relationship.
Having said that, Bronte dialogue is still light years better than the standard faire that is offered by her modern counterparts. It is sophisticated in a way that modern filmmakers shy away from, probably fearing that the average moviegoer wouldn’t understand it.
The background is wonderful. TV tropes call this kind of stuff, Scenery porn and I think that this is an apt description. The costume setting is picture perfect and the English countryside is filmed in a gorgeous way. It was really a pleasure just watching the snow falling on the thatched roof of her house.
The cast is good but they cat in a strangely stilted way, there is an overall feeling of playacting, of “We are not really these characters we are just playing them. This artificiality is not unpleasant per se but it limits the film scope somewhat.
In the end we couldn’t immerse ourselves in the story but we certainly enjoyed the experience.

Saturday 8 October 2011

Book review: A Feast for Crows


The fourth chapter of the epic fantasy series “A song of ice and fire”. The war of the five kings ended but the aftermath is still bloody and full of intrigue.
It’s 2011, “A dance with Dragons” the fifth book of the series has just came out, I can hear you asking “Why I’m reading the old one?”.
It basically boils down to two things, opportunity and time. See I’m human and so like everybody else I can get all hyped up by the next new shiny thing, be it a video game, a book or a movie, but some time ago I realized that this is silly. Sleeping in front of the shop to have the chance to pay full price for something is stupid, we are not talking about food, it will not get soured or bad after a while, and I’ll have the same experience as the guy who is holding it proudly while it’s still fresh from the press.
A lot of times passed between those books and there is a big movement among fans that want to see the end of the story as soon as possible. I don’t agree with them, I want to see the best possible story. I know that we are all worried that Martin pulls a Robert Jordan on us and dies before completing the series I still prefer the best possible ending to a shop list of all the plot points and their relevant endings.
On the other side is pretty obvious that tale has expanded enormously from the original plan, clearly all the political intrigue should have occupied much less space, but this is the nature of art, sometimes it start in a direction but then goes somewhere else on his own volition and till this remain such an interesting lecture it can take all the time in the world.
Talking about the book I can say that I greatly enjoyed it. Due to space constraint this contains only half of the characters, mainly it covers the south Westeros setting but this didn’t annoy me at all. Of course I missed Tyrion and Daenerys but a lot of interesting stuff was going on. Luckily Martin still manages to hold a thousand plots in mid air like a consummated jester.

Friday 7 October 2011

DVD review: True romance


A seemingly normal guy falls in love with a prostitute. Together they battle the mob.

My Tarantino related quest wasn’t really finished with Jackie Brown. I had completed everything that he directed but not everything that he has written. See after Reservoir Dogs but before Pulp Fiction he sold this screenplay to Tony Scott, brother of the more famous Ridley.
This is an excellent movie, first of all because it’s really original. It goes in a lot of unexpected directions and is such a powerful experience that it had us on the edge of the couch wondering what would happen next all the time. A lot of things, like a couple of random Val Kilmer Elvis apparitions are left unexplained but I don’t complain, the main plot threads are tied nicely and explaining the oddities would have probably made them banal.
With all his originality at his heart this is Tarantino wet dream. The protagonist is a film buff and comic book guy who meet a gorgeous girl and start living an hard boiled version of his own life. I’m not saying that this is bad per se, only pointing what this is all about.
The supporting cast his incredible, Gary Oldman and Cristopher Walken in the same movie? Playing two different bad guys? You don’t really need anything else to create a must see experience.

Thursday 6 October 2011

DVD review: Extraordinary Measures


The father of a child affected by a rare disease actually starts a biotech company to develop a cure.

Ah, the ever lovable sub genre of extraordinary stuff done by parents to save their sick children.
As a tear jerkin, oh my god those kids are sick, movie it kinda works. Is based on a true story, which always adds gravitas, and the kids on the wheelchair are certainly heart rending. Is the other half, the interesting one, that doesn’t really work.
See when the movie shift from the family matters to the “lets develop a cure” stuff it becomes confused. Our heroes face many problems but we don’t really understand them. The only clear point is that the doctor is very antisocial and that if he had a better personality everything would be much easier.
That’s a problem, they substituted the actual problems that they weren’t able to explain, with fictional problem which are simply much less interesting.
A part from that the movie got decent pacing and solid work from everybody involved. Harrison ford plays yet another time the person with no social skills which he did so much better in Morning Glory and Cowboys and Aliens while Brendan Fraser and Keri Russel deliver all the angsty stuff.
There is the seed of a good movie here, shame that they couldn’t build on it.

Wednesday 5 October 2011

DVD review: Jackie Brown


A flight attendant is the center of a complicated caper between the cops and an arm dealer.

My quest to see every single Tarantino movie is finally completed with this one. Many consider it his worst movie and, after seeing it, I must add my voice to the chorus.
Is not like it is that bad but is neither particularly good, his many problems drags him down too much.
At his core it is a long homage to the blaxploitation genre. What is blaxploitation you ask? That implied question is the main problem of the movie. See, Blaxploitation means black exploitation and therefore is all about the sensationalization of the culture and identity of the American black people. The soundtracks are mainly composed by funky music while the stories depict pimps, prostitutes, gangsters and others “Exploitative” elements. It had a lot of success during the 70s mainly among the same black people it “exploited”.
The main problem is that, while I can recognize easily the blaxploitation elements they means nothing to me on an emotional level because I didn’t live in that age and place. This is the big limit of a citation or an homage when is done wrong, it can please the film buff who nods his head smiling because “He gets it” but in the end it needs to stand on his own legs, to work in the movie on a narrative or at least on an instinctive level.
Sadly this is the case of “Jackie Brown”, there is a truckload of homages and stuff which is so overwhelming that all the narrative goes in circles for the first 60 minutes while the big heist is planned. The actual execution of the heist is fun, smartly shot on different timeframes but in the end is too little and too late to save the movie.

Saturday 1 October 2011

Cinema review: Tinker Taylor Soldier Spy


There is a mole at the very top of the MI5 and is up to retired spy George Smiley the task of discovering his identity.

This is not a movie for the faint of heart or the easily distracted. The plot is extremely complicated. Of course is possible to follow the movie without paying too much attention to the details but the point of a movie like this is to pay attention, to scrutinize closely everyone while trying to guess who is the aforementioned mole and here we have a movie that actually reward this, a movie where every tiny detail makes sense in the end. This is a movie for the thinking man.
Luckily this movie is not simply a very big puzzle. The director, Tomas Alfredson of “Let the right one in” fame, actually crafts a very good cinematic experience. Many shots are really interesting, we spy conversations from behind a window, we follow the path of a document in the cavernous halls of the MI5 head office, every single frame is interesting and engaging. Considering how this story is so complicated and convoluted this is really noteworthy.
This is also a period piece, set in 1974 in the middle of the cold war, and every detail is lovingly recreated. The author of the original book, John le Carre, was a real British spy, and after a while we get sucked in an atmosphere of paranoia and suspect.
The cast is impressive and reads like a Who’s who of the best talent around; John Hurt, Colin Firth, Tom Hardy, but above everybody else is a towering performance from Gary Oldman. Smiley is a very difficult role. A taciturn man, he speaks for the first time 20 minutes in the movie, he raises is voice only once and so there is no space for the usual histrionics that are normally the highlight of a performance. Here instead Oldman succeeds in being more expressive by saying less, every word that he speaks is loaded with meaning and implications.
A must see experience, if somebody says that he understood the real identity of the mole in the first 5 minutes you should punch him.