Monday, 14 November 2011

Cinema review: The adventures of Tintin


The adventures of a young reporter and his meeting with his future best friend, a drunken sea captain.

For those interested in the evolution of the cinematographic medium this is an extremely interesting affair. Steven Spielberg uses motion capture technology to adapt a classic Belgian comic.
A couple of weeks ago I realized that the concept of motion capture, while yesterday news to us movie fans, is not really that clear to everybody so maybe a little bit of explanation is in order. Basically motion capture, as perfected by James Cameron for Avatar, means that the actors practice their stuff while wearing strange full body suits. Those suits are covered in sensors and so every single movement of the actor is digitalized. James Cameron added an odd apparatus on the actors head to register all the tiny details of the expressions and so he was able to solve the famous “dead eyes” problem that plagued this type of technology. The idea behind all this stuff is the creation of a virtual “costume” that will follow every movement of the actor without being limited by anything physical.
The place where all this stuff takes place, the box, with the aid of more processing power than practically everything else on the planet, is able to do the basic rendering of this process in real time which in practice means that the director will have a good idea of how a scene is unfolding while filming it and not two weeks later while watching the animators working. Another strange detail that probably not everybody knows is that the digitization normally happens to the entire scene at once and that the director chooses the angles at a much later date while sitting alone in the cutting room. Spielberg pushed this technology a little bit toward traditional movie making with the creation of a virtual camera that he used to film the virtual movie in real time.
All interesting stuff indeed and I only skimmed the surface on what’s going on behind the scenes but let’s get to the movie.
Spielberg adapted a very classic movie and decided to be extremely faithful to the look and feeling of the original material. This makes it extremely peculiar because while the design of Tintin works perfectly as a drawn character translating him so literally to a flesh and blood one creates something extremely peculiar.

The whole movie has been created following closely the original so we have a world in primary colors, clear lines, and cartoon looking even with all the motion capture shenanigans of the world.

I believe that this has been a mistake. Movies and comics are two different medium and what works perfectly well on one doesn’t necessarily work on the other. Bryan Singer with the X-men opted out of their primary colors costumes and with good reason.
While I really wanted to enjoy it, we are talking about Spielberg here, there was another big obstacle. Tintin while virtually unknown outside to today’s audiences is such an important part of the evolution of the fantastical narratives that in reality we all know him by earth even without having read it, not even once. Spielberg himself with Indiana Jones already created Tintin the movie and he didn’t know that he existed, all the morning serials, countless movies, a very part of our culture is ingrained in those exotic adventures. This means that Tintin adventures are rife with clichés, that Tintin as a character has grown old.
Luckily Spielberg didn’t shoehorn the terrible three act structure on Tintin, we join him in the middle of his adventures with his desks full of memorabilia from his past, and he simply stumble into his latest adventure while walking into a flea market. Also his camerawork, virtual camera work this time, is still perfect.
In the end a very interesting experiment but a failed one, maybe if he didn’t try to push the envelope in so many different directions it would have been easier to relate to the movie and enjoy it. Still a Spielberg failure is head and shoulders above the rest of the pack so definitely worth checking out.

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